var status = -1;
var selectionLog = [];

function start() {
    action(1, 0, 0)
}

function action(d, c, b) {
    if (status == 0 && d == 0) {
        cm.dispose();
        return
    }
    status++;
    selectionLog[status] = b;
    var a = -1;
    if (status <= a++) {
        cm.dispose()
    } else {
        if (status === a++) {
            cm.playerMessage(-1, "必须消灭区域内的所有怪物，才能移动至下一关。");
            switch (cm.getMapId()) {
                case 993176100:
                    cm.fieldEffect_ScreenMsg("aswan/stageEff/stage");
                    cm.fieldEffect_ScreenMsg("aswan/stageEff/number/1");
                    break;
                case 993176110:
                    cm.fieldEffect_ScreenMsg("aswan/stageEff/stage");
                    cm.fieldEffect_ScreenMsg("aswan/stageEff/number/2");
                    break;
                case 993176120:
                    cm.fieldEffect_ScreenMsg("aswan/stageEff/final");
                    break
            }
            cm.dispose()
        }
    }
};